Hvis ikke pirater hadde brutt loven ville tusenvis av spill vært borte, eller i det minste utilgjengelige, i dag.
"Software pirates promote data survival through ubiquity and media independence. Like an ant that works as part of a larger system it doesn’t understand, the selfish action of each digital pirate, when taken in aggregate, has created a vast web of redundant data that ensures many digital works will live on...
For a sample slice of what’s at stake when it comes to vanishing software, let’s take a look at the video game industry. The Web’s largest computer and video game database, MobyGames, holds records of about 60,000 games at present. Roughly 23,000 of those titles were originally released on computer systems that used floppy disks or cassette tapes as their primary storage or distribution medium.
23,000 games! If game publishers and copyright law had their way, almost all of those games would be wiped from the face of the earth by media decay over the next 10 years. Many would already be lost."
Why History Needs Software Piracy
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